
Petrus Blackshell
Rifterlings Damu'Khonde
2340
|
Posted - 2013.03.01 22:21:00 -
[1] - Quote
Irsam Samri wrote:Jensaro Koraka wrote:Irsam Samri wrote:multibox pvp You are bad, and you should feel bad. Ive had trouble finding a crew that plays together in a strategic way. Look harder. Playing with yourself is no substitute for having friends. Rifterlings - small gang frigate PvP - lowsec FW operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |

Petrus Blackshell
Rifterlings Damu'Khonde
2341
|
Posted - 2013.03.01 22:48:00 -
[2] - Quote
To answer your question, though, many people who "solo" through multiboxing typically use:
- A kiting or otherwise fast ship for their "main" ship. It's a personal choice, and everyone likes something different. A faction or T2 ship is preferred, though. (Unless you're going for looking weak to trick people into engaging you)
- One (or two, if you're really rich) off-grid boosters. Loki is greatly preferred for its skirmish boosts, and the second booster (if you're using it) should match the tank on your ship (Tengu = shield, Legion = armor)
- Neutral scout. Just an extra character in a throwaway ship to jump in ahead of your other characters, making you immune to gate camps.
- Falcon (or other cloaky electronic warfare ship)
- If you're really good at multitasking, another combat ship, or a logistics (remote repair) ship
The advantages are that you will be deceptively powerful. You may be in just another frigate, but you move much faster, tank much better, can point from much farther, can run away from inconvenient situations much better, can completely neutralize several ships (with jams), etc. This will lead to an impressive-looking killboard of tons of 1v1 or 1v2 or other fights which make you look like a spectacular PvPer.
However, doing this has several disadvantages (as you may have spotted from the comments in the post):
- It's expensive. If you can afford that with PLEX or $$, no problem, but still.
- Taxing on hardware. Again, solved by throwing more $$ at it.
- Cripples the variety of PvP you get to experience by making stuff too safe (see: bonus speed, tackle range, neutral scout, extra tank, etc, which are all achieved via alts). I personally don't do it because I do not want to trade excitement derived from risk, for the pure tedium of moving a zillion alts around.
- People will hate you. No, really. I'm not kidding. Pure, abject hate. Especially if you claim you're "solo", because you're not.
- People will deny you fights. I will personally not engage in what looks like a "fair" fight if i see random neutrals suspiciously sitting in local, and definitely not if I pick up a Loki on scan. If I'm leading a fleet, I will generally purposefully just tell people to ignore you and let you play "safe PvP", unless...
- ... Unless I can blob you with pure overwhelming force. Nothing beats the satisfaction of hearing someone complain about how throwing down excessive ewar or other stuff on their "solo" ship is unfair, or how I should man up and "fight fair".
So again, my advice? Don't. Find a proper PvP corp who runs organized gangs. Rifterlings - small gang frigate PvP - lowsec FW operation, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |